/* A0210.java 2章1.解答 * サイコロ * (C) H.Ishikawa 2008 */ package simulation; import java.applet.*; import java.awt.*; public class A0210 extends Applet{ public void paint(Graphics g) { int NUMBER = 20; int j; int d; for (j = 1; j <= NUMBER; j++){ d = (int)(Math.random() * 6.0) + 1; //乱数発生させ1から6に変換 g.drawString("" + d, 10, j * 10); //dをStringに変換し、draw } } }