/* S0220.java * Math.random()を使ってみる * (C) H.Ishikawa 2008 */ package simulation; import java.applet.*; import java.awt.*; public class S0220 extends Applet{ public void paint(Graphics g) { int NUMBER = 20; int j; double r; for (j = 1; j <= NUMBER; j++){ r = Math.random(); //乱数発生 g.drawString("" + r, 10, j * 10); //rをStringに変換し、draw } } }